Reviewed by the BJJ Sportswear Editorial Team for technical accuracy and kept current.
The D'Arce choke punishes a lazy underhook in seconds. Here is the thread, the figure-four grip, the roll, the flatten, and the escape that still works.

The D'Arce choke is the punishment for a lazy underhook. Your arm threads under your opponent's near armpit, crosses the front of their throat, and their own shoulder closes the other side of the neck.
Joe D'Arce gave the choke its name in the 2000s by finishing it on everyone he could reach. Kade and Tye Ruotolo, Tony Ferguson and Jeff Glover have kept it on highlight reels ever since. It is now one of the most common submissions in modern no-gi grappling and mixed martial arts competition.
The D'Arce choke, also spelled Darce and often called the Brabo choke, is an arm-triangle strangle. You trap your opponent's head and one of their arms inside a figure-four grip, then close both carotid arteries at once.
Three parts do the work.
Their trapped shoulder compresses one side of the neck while your bicep compresses the other. Blood stops reaching the brain, so a tight D'Arce finishes in seconds. It should never feel like a crank on the windpipe. If it does, your arm is sitting too low and you are choking the throat instead.
The name Brabo usually means the gi version, where you feed your opponent's own lapel across their neck instead of your arm. The squeeze is the same, but the lapel does the cutting.
These two get mixed up every week in every academy. The entry direction is the only real difference.
Memory aid: the anaconda starts at the airway, and both words start with an A. Everything else is the D'Arce.
The finishes differ too. The anaconda usually ends with a rolling finish. The D'Arce usually ends flat, with your chest driving into their trapped shoulder. The guillotine choke is the third option from the same head control, and it traps the neck alone with no arm inside.
You need one thing: your opponent's arm must be out in front of them, away from their ribs. Four moments hand you that.
This is why the choke appears so often in MMA and no-gi grappling. Both rulesets reward aggressive wrestling exchanges, and a failed takedown usually finishes with one arm hanging out in the open.
Do not grip early. A shallow arm gives your opponent an easy arm drag, and you lose the position instead of the match.
Once the grip is locked, pick the finish that matches the position you are in.
The roll. Fall to the side of the trapped arm and take them with you. They land on their side, their base disappears, and the squeeze does the rest. This is the version most people learn first from the sprawl.
The flatten. From half guard top or side control, stay on top instead. Drive your chest into their trapped shoulder, walk your knees away from their hips, and let your bodyweight close the loop.
The vice, sometimes called the Marce after Marc Laimon. You cannot always roll them. Walk your legs toward their hips instead, square your shoulders, and squeeze your elbows together. It is pure leverage, and it works well against a heavy opponent who will not budge.
The Ruotolo brothers built their reputation on this one. You lock the same grip from a standing front headlock, then finish before either of you hits the mat.
The standing version is fast and spectacular, but it surrenders the position every time it fails, which makes it a poor trade in a points match and an excellent one in a scramble.
The escape window opens before the grip closes. Once the figure-four is locked and your shoulder is buried, your options shrink fast.
The D'Arce is legal at every belt level and age division under IBJJF rules, including white belt, because it strangles rather than attacking a joint or the spine. It is legal in no-gi rulesets and in MMA too.
Treat it with respect in training. Blood chokes work fast, and a partner whose shoulder is buried cannot always reach you to tap. Apply the squeeze slowly, watch their free hand, and release the moment they move.
Start from the sprawl, where the arm is already exposed and the roll finish is easiest to feel. Once the thread becomes automatic, move to half guard top and drill the flatten instead.
Then treat the front headlock as one system. From the same head control you can hit the D'Arce, the anaconda, the guillotine, or a Peruvian necktie instead, and your opponent's reaction picks the answer for you. Our side control escape guide shows the frames they will use against the flatten, and the single leg takedown guide shows what they were trying to do when they handed you the arm.
Both trap the head and one arm from a front headlock. In the D'Arce your arm enters under the armpit and exits under the neck. In the anaconda it enters under the neck and exits under the armpit.
Yes. It is a blood choke rather than a joint lock or a spinal attack, so it is legal at every belt level and age division, including white belt. It is also legal in no-gi rulesets and in MMA.
Yes. Swap the bicep grab for a gable grip, palm to palm, and keep the choking elbow high. The trapped shoulder does most of the compressing, so you need depth and position rather than long arms.
The name D'Arce comes from Joe D'Arce, who popularised the finish in the 2000s. Brabo is the Brazilian name, and it usually refers to the gi version, where a lapel replaces your arm across the neck.
Almost always a shallow thread. If your hand does not clear the far side of the neck before you grip, the loop stays loose. Push their head down first, feed the arm deeper, then pinch your elbows.
Founder & Editor, BJJ Sportswear
Mohsin has trained Brazilian Jiu-Jitsu for six years at Gracie Barra and has competed at IBJJF-affiliated tournaments. He writes about competition, gear, and athlete careers, and founded BJJ Sportswear to help grapplers find equipment and information they can trust.
This article was last reviewed and updated on 2026-08-17.